Level 1
if the enemy is in the cannot parry state, each
blow from a skill causes fainting and cannot parry for 1.5 seconds in enemy. Deals additional damage based on the number of stacked effects "Slow Force"on player. Every successful hit removes 1 stacked effect.
Player may move freely when status becomes Yellow Armor during skill use.
Cultivation cost: 28550 (cumulative: 28550)
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.