Level 1
Your counterattack is an overt move that is effective within a 6-meter radius, but it is ineffective against Super Armor, and is vulnerable to feint attacks. This effect can be stacked to increase the damage dealt by the counterattack.
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.