Level 1
After breaking an enemy's defense, this movement puts them in the Smash Marrow state. This causes the target to continuously lose Energy. When you execute this movement, the amount of Energy you use determines how much damage you inflict. This movement can also reset the duration of poison effects.
Cultivation cost: 20400 (cumulative: 20400)
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.