Level 1
Heal a fallen ally by restoring 15% of target's maximum HP and Energy. The healer gives up 85% of his/her current HP.
The charging time for the skill is 3 seconds. This skill can only be used with an ally lying on the ground.
Cultivation cost: 42450 (cumulative: 42450)
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.