Level 1
Adds "Still Waters" to self. Recovers Energy over time for player and nearby allies. Lasts 5 seconds.
Can use Flying skills with this skill to approach target quickly.
Skill inflicts 100% damage if a flute is equipped. Wielding only a single sword inflicts 70% damage.
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.