Level 1
Converts 25% of the damage you deal into HP.
Grants you a stack of Soul each time you hit a target using the first hit of a skill. Each stack of Soul can absorb 50% incoming damage.
(This skill can be preceded with a Flying Skill to get close to your opponent faster)
Cultivation cost: 48500 (cumulative: 48500)
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.