Makes a Stationary Mark, granting immunity from most of the pulls, knockdowns and throws to teammates within a 20-metre radius around you. Lasts 9 seconds. Applies a stack of Vajra Bonus to yourself for each successful Parry on your part. Vajra Bonus: increases damage done by Impermanence, Nihility, Thunder Mark by 20%. Stacks up to 5 times. Lasts 30 seconds.
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.