Level 1
If the move hits an airborne enemy who has not defended, they will dance for 5 seconds (calm down, they will wake up if they take damage).
If the move hits a fallen enemy, they will be unable to get up.
Cultivation cost: 156550 (cumulative: 156550)
Disclaimer: Damage bonuses are currently calculated with 1000 melee, internal and ranged power, maxed weapon manual, 200 doll damage bonus, and 10 skill damage bonus per hit from treasure. In a future release of the website, you will have control over these parameters, and more, such as damage bonuses and weapon damage.